By - Thomas Brush

Jake Birkett: How To Make Indie Games Full Time, Unity vs Custom Engine, Indie Survival | Ep. #051

Jake Birkett: How To Make Indie Games Full Time, Unity vs Custom Engine, Indie Survival | Ep. #051

Thomas Brush

0 mins
19226+ students

📝 About This Course

I chat with the Jake Birkett about how he survived as an indie for decades. ► Check out Viverse: https://viverse.com/BRUSH ► Check out Forbidden Solitaire: https://store.steampowered.com/app/3414580/Forbidden_Solitaire/ ► Learn how to make a game studio from your bedroom, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures Chapters 00:00:00 - Intro: Debunking the Viral Game Myth 00:01:29 - VIVERSE Ad Read: Jump into Game Dev! 00:02:40 - What Makes a Game Good? 00:05:07 - Crafting Fun Gameplay: The Art of Game Feel 00:15:34 - The Power of Sound in Game Design 00:17:42 - The Indie Dev Philosophy: Avoid the Big Risk 00:26:04 - Navigating the Feast or Famine Life 00:32:55 - Diversifying Income: Beyond Steam Sales 00:33:41 - What Makes A Game Viral? 00:51:42 - Audience Q&A: Dev Tips and Happy Accidents 00:57:47 - Behind The Curtain: Forbidden Solitaire In-Engine 01:23:29 - Outro: Wrapping Up with Jake 01:23:47 - VIVERSE Ad Read: Share Your Creations

🚀 What You'll Learn

Complete understanding of the topic

Hands-on practical knowledge

Real-world examples and use cases

Industry best practices

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