Daniel Owen
Check out the new Devil Skins swappable backplates and more from PowerColor! https://bit.ly/416GViO With the announcement of FSR 3 and DLSS 3.5 coinciding with some games in Unreal Engine 5 basically requiring upscaling for decent performance, I am seeing a lot of comments on my channel talking about upscaling techniques like DLSS, FSR, and XeSS killing the optimization of PC games. Here's my thoughts on the topic. What equipment do I use to make my videos? Camera: Sony a6100 https://amzn.to/3wmDtR9 Camera Lens: Sigma 16mm f/1.4 https://amzn.to/36i0t9t Camera Capture Card: Elgato CamLink 4K https://amzn.to/3AEAPcH PC Capture Card: https://amzn.to/3jwBjxF Mic: My actual mic (AT 3035) is out of production but this is a similar mic (AT 2020) https://amzn.to/3jS6LEB Portable Mic attached to camera: Rode Video Micro https://amzn.to/3yrT0R4 Audio Interface: Focusrite Scarlett 2i2 3rd Gen: https://amzn.to/3wjhlad Greenscreen: Emart Collapsable https://amzn.to/3AGjQXx Lights: Neewar Dimmable USB LED https://amzn.to/3yw4frD RGB Strip Backlight on desk: https://amzn.to/2ZceAwC Sponsor my channel monthly by clicking the "Join" button: https://www.youtube.com/channel/UC_ozUuauyPf1CgXztIWTOGA/join Donate directly to the channel via PayPal: https://www.paypal.com/donate?hosted_button_id=4G7D2YRVT9EDG Disclaimer: I may earn money on qualifying purchases through affiliate links above.
Complete understanding of the topic
Hands-on practical knowledge
Real-world examples and use cases
Industry best practices
Take your learning to the next level with premium features